Tomoki Nomura is an R&D-focused Industrial Designer specializing in the intersection of consumer electronics, biomechanical ergonomics, and soft-goods integration.
His design process is defined by an obsession with rapid prototyping, utilizing advanced SLA/FDM printing and industrial textile assembly to quickly validate tactile experiences and human-machine interactions (HMI).
Whether he is engineering mechanical tolerances for rigid hardware or developing 2D/3D textile patterns for wearables, his goal is to build physical-digital interfaces that feel incredibly natural to the human body.


In the early stages of concept development, I start with foundational tools like pencil and paper, alongside Photoshop to quickly sketch out ideas. As concepts take shape, I transition into SolidWorks and Rhino 3D for detailed modeling. For high-quality renderings, I use KeyShot and Unreal Engine. Throughout the process, I also build physical prototypes using tools such as 3D printers, laser cutters, and sewing machines.
Yes, I’m open to all types of work. Whether it's contract, royalty-based, or experimental projects, feel free to get in touch to discuss your ideas.
I'm an industrial designer by trade but my specialty is furniture and lighting design. I also have professional experience with consumer electronics design, print/packaging design and photography.