Julian Kennedy in his studio
Bio

Tomoki Nomura is an R&D-focused Industrial Designer specializing in the intersection of consumer electronics, biomechanical ergonomics, and soft-goods integration.

His design process is defined by an obsession with rapid prototyping, utilizing advanced SLA/FDM printing and industrial textile assembly to quickly validate tactile experiences and human-machine interactions (HMI).

Whether he is engineering mechanical tolerances for rigid hardware or developing 2D/3D textile patterns for wearables, his goal is to build physical-digital interfaces that feel incredibly natural to the human body.

Me painting an art piece
My self-designed home
presenting a side table
FAQ
(01)
What tools do you use to design?

In the early stages of concept development, I start with foundational tools like pencil and paper, alongside Photoshop to quickly sketch out ideas. As concepts take shape, I transition into SolidWorks and Rhino 3D for detailed modeling. For high-quality renderings, I use KeyShot and Unreal Engine. Throughout the process, I also build physical prototypes using tools such as 3D printers, laser cutters, and sewing machines.

(02)
Do you accept commissions or contract work?

Yes, I’m open to all types of work. Whether it's contract, royalty-based, or experimental projects, feel free to get in touch to discuss your ideas.

(03)
What types of design do you do?

I'm an industrial designer by trade but my specialty is furniture and lighting design. I also have professional experience with consumer electronics design, print/packaging design and photography.