Tomoki is a Japanese Industrial Designer based in California, driven by a global perspective and a deep curiosity for how things are made.
His work is defined by a hands-on design process. Whether 3D printing electronic housing, sewing prototype backpacks, or stapling upholstery, Tomoki moves fluidly between digital tools and the workshop. Every concept is grounded in manufacturing reality while maintaining a high level of aesthetic refinement.
From mass-market electronics to bespoke craft, his goal remains the same: to create enduring, high-quality objects that respect both the user and the maker.


In the early stages of concept development, I start with foundational tools like pencil and paper, alongside Photoshop to quickly sketch out ideas. As concepts take shape, I transition into SolidWorks and Rhino 3D for detailed modeling. For high-quality renderings, I use KeyShot and Unreal Engine. Throughout the process, I also build physical prototypes using tools such as 3D printers, laser cutters, and sewing machines.
Yes, I’m open to all types of work. Whether it's contract, royalty-based, or experimental projects, feel free to get in touch to discuss your ideas.
I'm an industrial designer by trade but my specialty is furniture and lighting design. I also have professional experience with consumer electronics design, print/packaging design and photography.